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Assassins - Ultimate CD Games Collection 4
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Assassins 4 (1999)(Weird Science).iso
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walkthru.doc
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1977-12-31
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1KB
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88 lines
WALKTHROUGH FOR LOST IN SPACE: Dr. Smith Goes Home
NOTE: An exact walkthrough is impossible due to the fact that the arrival
of wandering monsters cannot be predicted. When using this walkthrough and
you are stopped by a monster, simply insert the command SHOOT MONSTER into
the sequence.
Also, when playing the game for the first time, say "YES" when asked if
you want to read the instructions.
Commands that are indented are not necessary to win the game, but may help
in understanding elements of the story.
START PROJECTOR
SOUTHWEST
SOUTHWEST
TAKE PACK
USE SCOPE
TURN KNOB
EXAMINE PANEL
EXAMINE VIEWPORT
EXAMINE AIRLOCK
NORTHWEST
TAKE PISTOL
EXAMINE PISTOL
SOUTHEAST
DOWN
SOUTH
TAKE KEY
NORTH
SOUTHEAST
EXAMINE LETTUCE
TAKE LETTUCE
EAT LETTUCE
NORTHWEST
NORTHEAST
TAKE BOTTLE
SOUTHWEST
NORTHWEST
EXAMINE ROCK
TAKE ROCK
SOUTHEAST
WEST
UNLOCK TRUNK WITH KEY
OPEN TRUNK
EXAMINE SPACESUIT
DROP LEISURE CLOTHES
TAKE SPACESUIT
WEAR SPACESUIT
EAST
DOWN
EXAMINE JETPACK
TAKE JETPACK
WEAR JETPACK
UP
UP
NORTHEAST
NORTHEAST
DEACTIVATE PROJECTOR
USE JETPACK
PUT BOTTLE IN HOLE
PUSH BUTTON
TAKE BOTTLE
USE JETPACK
START PROJECTOR
SOUTHWEST
SOUTHWEST
DOWN
SOUTHWEST
DOWN
TAKE BOOK
READ BOOK
POUR FUEL
NORTHEAST
UP
SET COURSE
NORTHEAST
NORTHEAST
STOP PROJECTOR
SOUTHWEST
SOUTHWEST
PUSH BUTTON
PULL BUTTON
EXAMINE AIRLOCK
LAUNCH
ENTER TUBE
PUSH BUTTON
And you've won the game!