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Text File  |  1977-12-31  |  1KB  |  88 lines

  1.  
  2. WALKTHROUGH FOR   LOST IN SPACE:  Dr. Smith Goes Home
  3.  
  4. NOTE:  An exact walkthrough is impossible due to the fact that the arrival
  5. of wandering monsters cannot be predicted.  When using this walkthrough and
  6. you are stopped by a monster, simply insert the command SHOOT MONSTER into
  7. the sequence.
  8.      Also, when playing the game for the first time, say "YES" when asked if
  9. you want to read the instructions.
  10.      Commands that are indented are not necessary to win the game, but may help
  11. in understanding elements of the story.
  12.  
  13. START PROJECTOR
  14. SOUTHWEST
  15. SOUTHWEST
  16. TAKE PACK
  17. USE SCOPE
  18. TURN KNOB
  19.     EXAMINE PANEL
  20.     EXAMINE VIEWPORT
  21.     EXAMINE AIRLOCK
  22. NORTHWEST
  23. TAKE PISTOL
  24.     EXAMINE PISTOL
  25. SOUTHEAST
  26. DOWN
  27. SOUTH
  28. TAKE KEY
  29. NORTH
  30. SOUTHEAST
  31.     EXAMINE LETTUCE
  32. TAKE LETTUCE
  33. EAT LETTUCE
  34. NORTHWEST
  35. NORTHEAST
  36. TAKE BOTTLE
  37. SOUTHWEST
  38. NORTHWEST
  39.     EXAMINE ROCK
  40. TAKE ROCK
  41. SOUTHEAST
  42. WEST
  43. UNLOCK TRUNK WITH KEY
  44. OPEN TRUNK
  45.     EXAMINE SPACESUIT
  46. DROP LEISURE CLOTHES
  47. TAKE SPACESUIT
  48. WEAR SPACESUIT
  49. EAST
  50. DOWN
  51.     EXAMINE JETPACK
  52. TAKE JETPACK
  53. WEAR JETPACK
  54. UP
  55. UP
  56. NORTHEAST
  57. NORTHEAST
  58. DEACTIVATE PROJECTOR
  59. USE JETPACK
  60. PUT BOTTLE IN HOLE
  61. PUSH BUTTON
  62. TAKE BOTTLE
  63. USE JETPACK
  64. START PROJECTOR
  65. SOUTHWEST
  66. SOUTHWEST
  67. DOWN
  68. SOUTHWEST
  69. DOWN
  70. TAKE BOOK
  71. READ BOOK
  72. POUR FUEL
  73. NORTHEAST
  74. UP
  75. SET COURSE
  76. NORTHEAST
  77. NORTHEAST
  78. STOP PROJECTOR
  79. SOUTHWEST
  80. SOUTHWEST
  81. PUSH BUTTON
  82. PULL BUTTON
  83.     EXAMINE AIRLOCK
  84. LAUNCH
  85. ENTER TUBE
  86. PUSH BUTTON
  87.  
  88. And you've won the game!